﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace CreateYourWorld.DataModels
{
    public class PlayerBaseModel
    {
        public string Name { get; set; }

        public int Endurance { get; set; }
        public int Strength { get; set; }
        public int Intelligence { get; set; }
        public int Dexterity { get; set; }

        public int PhysicalResistance { get; set; }
        public int MagicalResistance { get; set; }
        public int PoisonResistance { get; set; }
        public int FireResistance { get; set; }
        public int WaterResistance { get; set; }
    }
}
